The OpenMW team is proud to announce the release of version 0.24.0! Mosey on over to our newfangled Downloads Page to find releases for all operating systems. This release brings the much-anticipated animation layering feature, Athletics, Security, Night-Eye and Blind, along with a plethora of other fixes and changes. Oh, and openable doors! GO OPEN SOME DOORS!!
Known Issues:
Extreme shaking may occur during cell transitions for some users (enable anti-aliasing as a possible workaround)
Launcher crash on OS X < 10.8
Polish version of Morrowind.esm makes OpenMW crash
Check out the release video by the unstoppable WeirdSexy:
Changelog:
Implemented Athletics
Implemented Security
Implemented opening non-load doors
Implemented AI Escort and EscortCell packages
Implemented Advanced Journal UI, some features still in progress
Implemented several trade features
Implemented New Game in the menu
Implemented highlighting dialogue topic links
Implemented animation layering
Implemented Night Eye/Blind magic effects
Implemented Move and MoveWorld script instructions
Implemented non-removable corpses
Implemented weapon and shield rendering for 3rd person
Implemented OnDeath script instruction for explicit references
Various fixes for text display in books
Various fixes for wait/rest
Various code cleanup
Various fixes for script parsing/compiling
Various fixes for issues having to do with binding keys in the settings menu
Fixed an issue where the camera would clip below the floor/terrain
Fixed a seam in the terrain on Red Mountain
Fixed an issue with journal buttons
Fixed arrow buttons in the settings menu
Fixed unclickable dialogue topics
Fixed changeweather console command
Fixed not being able to un-select objects while in the console
Fixed duplicate spawning of AddItem message boxes
Fixed moddisposition to be able to alter NPCs in a different cell
Fixed Launcher writing duplicate lines into settings.cfg
Fixed second quest in Mage’s Guild
Fixed enchantment cast cost
Fixed display of Take and Close buttons on scroll UI
Fixed AIWander not being sent values correctly
Fixed journal being accessible while in character generation