0.28.0 was increadible hit on the internet. At the very moment view count of views on the commentery video approaches 15 000 ─ excelent for a such small period of time. This comes with no surprise ─ 0.28.0 is huge and brings us very close to the playability. However, OpenMW progresses even now with excelent rate.
As usual scrawl, proved to be main work horse of OpenMW. He just implemented SlowFall magic effect, blood splatter after hitting with weapon, knockdown and more.
Meanwhile, zini finished with basic, first version of saving feature. Many elements are still missing and are yet to come, however we are approaching 1.0.0 rather quickly and there are areas that require attention at the moment ─ for instance scripts.
Thanks to humble sir_herrbatka, OpenCS is now capable of veryfing correctness of the referencable records (those items, statics, activators you are usually dropping into the render window). You will never forget to add any icon to your item again!
And one more thing. It seems that Doge had impact on the balance of powers of the internet. It seems that we must restore it before new crisis emerges, to do this: grumpy cat sponsored by Lgro (our administrator).
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