This week was actually great!
We have implemented (ok, Pl_Kolek did, let’s not steal thunder from him!) drowning, including sounds. Right now you can’t die this way, so don’t be afraid of water.
At the same time Chris allowed NPCs to turn into the worewolfs. Animation is handled and it will surely look so cool in the new video. And Fargoth holding invisible torch? This is gone as well! OpenMW now can handle portable light sources.
Meanwhile Zini is actually busy with other task. Right now He implements more features to the OpenMW Editor and correct minor aspects of the code.
…And as usual new portion of bugfixes.
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