I suggest adding folders in the launcher for OpenMW for organizing mods and being able to expand or "minimize" a folder to check out your modlist.
One could create folders and name them "quests", "visuals", "followers", "npcs", "textures", etc.
I also propose the option that besides the mod it adds the version of the mod, for instance 0.75 and if there is an update available where you downloaded the mod (normally nexusmods).
I hope this is doable and useful.
Thanxxx!
Folders in OpenMW launcher mods
- AnyOldName3
- Posts: 2684
- Joined: 26 Nov 2015, 03:25
Re: Folders in OpenMW launcher mods
What you're describing are really mod manager features. There are issues with making our launcher into a mod manager, such as:
- It being a massive task - there are mod managers that have far more lines of code than OpenMW does.
- What makes a mod manager good is highly subjective - the best mod manager for one person can be pretty different to the best one for another, so we can never make everyone happy.
- Feature creep is kind of a good thing with mod managers as you want them to be able to do any niche task anyone's ever needed, but that makes them pretty unmaintainable.
- There are already mod managers that work with OpenMW to various degrees, so it's not super important to make one ourselves in the first place.