Search found 46 matches

by artorius
08 Apr 2012, 21:31
Forum: Off Topic
Topic: my weekend
Replies: 8
Views: 4506

Re: my weekend

ElderTroll wrote:Cool. I had no idea... you wore sunglasses.
Yeah, only on days that end in 'Y'. :)

I was hoping to find BethSoft's offices itself, but it was cool to see this place anyway. They had posters for Oblivion, Rage, and Skyrim all over their windows. The place was closed, so I coudn't go in.
by artorius
08 Apr 2012, 03:21
Forum: Off Topic
Topic: my weekend
Replies: 8
Views: 4506

my weekend

So my wife and I went up to Maryland this weekend to visit her family. I knew that ZeniMax Media was somewhere nearby, and I found it along the way. So, to prove my geekiness, I had my picture taken outside their building today:

http://imageshack.us/photo/my-images/19 ... 52731.jpg/
by artorius
05 Apr 2012, 13:10
Forum: General Development
Topic: Making better use of Ogre's capbilities?
Replies: 209
Views: 107395

Re: Making better use of Ogre's capbilities?

Wow man, good job! You've been working at this for a while, and your tenacity is to be commended!
by artorius
02 Apr 2012, 14:19
Forum: Support
Topic: Graphic stack compatibility
Replies: 4
Views: 3199

Re: Graphic stack compatibility

Would be interesting to note which driver you are using. Such as nouveau or the binary Nvida blob, and so on.

Good idea though, just to see how things perform across different platforms.
by artorius
31 Mar 2012, 13:43
Forum: Off Topic
Topic: New Job
Replies: 9
Views: 4322

Re: New Job

Congratulations!
by artorius
29 Mar 2012, 21:54
Forum: Organisation and Planning
Topic: Logo and designs
Replies: 192
Views: 83913

Re: Logo and designs

Necrod wrote:Combined with the font, this is what came out
http://i40.tinypic.com/33y3m0o.png
I still don't like this one,
I love the coloring on this one, but I think the lines are too dark.

(Everyone's a critic, right? :) )
by artorius
29 Mar 2012, 17:22
Forum: General Development
Topic: updating the dialog gui
Replies: 3
Views: 2267

Re: updating the dialog gui

set the window title like this: static_cast<MyGUI::Window*>(mMainWidget)->setCaption("TITLE"); in openengine/gui/layouts.hpp there is also a method that adjusts the title bar size, you should call it after changing the title I'm probably going to need your help with that part, I am by no ...
by artorius
29 Mar 2012, 16:53
Forum: General Development
Topic: updating the dialog gui
Replies: 3
Views: 2267

updating the dialog gui

So, I've been trying my hand at updating the dialog gui to make it look more like vanilla Morrowind. Just about everything is working good so far, all of the widgets are in closer positions as they are in vanilla Morrowind, and you can resize and move the window. Also, I have added the transparent b...
by artorius
28 Mar 2012, 21:27
Forum: General Development
Topic: OGRE 1.8
Replies: 38
Views: 21412

Re: OGRE 1.8

Ah, ok, that explains it. Thanks. I'm still impressed though, this is one hell of a development pace I'm witnessing.
by artorius
28 Mar 2012, 21:11
Forum: General Development
Topic: OGRE 1.8
Replies: 38
Views: 21412

Re: OGRE 1.8

Just did a git clone of the main repo, compilation went fine. I don't see the terrain, however the mini map works (and I swear it feels like a got a wee bit of a performance boost).