Unfortunately that leaves us with the same two issues (or groups of issues) as last time. Quoting myself:
If we don't make substantial progress in these areas soon, they will start to wear us down. Note, that it would be a huge improvement to get melee combat into 0.20.0 (which requires proper weapon rendering, unless we want to look totally silly). Together with the death implementation of 0.19.0 and the dialogue improvements I am currently working on, this would turn OpenMW from a tech demo into a somewhat playable game (for sufficient small values of "playable").1. Animation and NPC rendering, plus movement which is tied in to animations: We have a discussion about that going on in another thread right now.
2. The whole ini importer topic: This is plaguing us for quite some time now. More complex than I initially thought. Will require some changes to the launcher (both the way it works and the UI). Also, a lot of work. I really hope we can find someone to take this group of tasks, because it becomes tiring to drag it along.
On the plus side we already have 8 finished tasks for 0.20.0. We are making nice progress and I don't expect another delayed release. Having 0.20.0 out in a month from now should be very well doable.