Search found 73 matches

by Star-Demon
02 Oct 2011, 17:13
Forum: Off Topic
Topic: QT Thread
Replies: 4
Views: 4401

Re: QT Thread

Going well so far - I got a lot done today.

I don't think it's memory efficient, but I can open new forms, and close the application.

Now, I need to learn how to populate tables, and read data from entire rows. it's help if I control the size of certain columns.
by Star-Demon
01 Oct 2011, 22:24
Forum: General
Topic: OpenMW 0.11.1
Replies: 37
Views: 25313

Re: OpenMW 0.11.1

Once my issues with the launcher are fixed I will cook something up to post.
by Star-Demon
01 Oct 2011, 22:22
Forum: General Development
Topic: OpenMW Launcher
Replies: 77
Views: 35898

Re: OpenMW Launcher

It still doesn't work for me. I get the same "has stopped working..." thing as last time when I posted the screenshot. If there was something I was supposed to do, it should probably be included in the readme. Anyways - my openmw.cfg: data=D:\Morrowind\Data Files\ resources=./resources Ope...
by Star-Demon
24 Sep 2011, 13:53
Forum: General Development
Topic: 0.11.1 Release
Replies: 87
Views: 47235

Re: 0.11.1 Release

interesting bug.

As I go forward outside, Every time a new cell is loaded in front of me, The music changes.
Launcher doesn't work.
Readme is a block of text.
How do I open journal and generate a Messagebox?
by Star-Demon
23 Sep 2011, 01:32
Forum: General Development
Topic: 0.11.1 Release
Replies: 87
Views: 47235

Re: 0.11.1 Release

Cool - I'll get to work this weekend on putting something together.

I guess I should include changes from 0.11.0.
by Star-Demon
22 Sep 2011, 22:44
Forum: General Development
Topic: 0.11.1 Release
Replies: 87
Views: 47235

Re: 0.11.1 Release

What's the word on windows?

Preferably x64. :D
by Star-Demon
22 Sep 2011, 22:41
Forum: General Development
Topic: Cell Handling Improvements (Issues #28, #31)
Replies: 5
Views: 3737

Re: Cell Handling Improvements (Issues #28, #31)

Yes, but do the statics point the right way? :P

Good work, though. The cell loading was the most obvious loading time in the game.
by Star-Demon
20 Sep 2011, 21:54
Forum: Off Topic
Topic: QT Thread
Replies: 4
Views: 4401

Re: QT Thread

Actually - I meant Tooltips in QtCreator itself - I'd like to know what all these new properties and things actually are and what they do :)

Thanks though! :)
by Star-Demon
18 Sep 2011, 21:49
Forum: General Development
Topic: Speed Up
Replies: 24
Views: 11618

Re: Speed Up

I'd call substantial more work a disaster. :P

That explains as lot though - thanks.
by Star-Demon
18 Sep 2011, 16:24
Forum: General Development
Topic: Speed Up
Replies: 24
Views: 11618

Re: Speed Up

f we store it in game as it's stored on disk, that means that, for something we'll be iterating through constantly We don't constantly iterate over anything. We iterate over all the references in a cell exactly once when the cell becomes active. And that's it. I understand - but what about NPC beha...