Search found 44 matches

by trikorder
19 Sep 2012, 19:35
Forum: Organisation and Planning
Topic: OpenMW 0.18.0
Replies: 138
Views: 64648

Re: OpenMW 0.18.0

The crashlog isn't particularly detailed, so no idea right now. It crashes upon entering any exterior? Does it work when using --start="seyda neen" ? It works with explicit --start="seyda neen" or --start="balmora" or normal beshara then going out to the wild. After I ...
by trikorder
19 Sep 2012, 18:48
Forum: Organisation and Planning
Topic: OpenMW 0.18.0
Replies: 138
Views: 64648

Re: OpenMW 0.18.0

Anyway, the Mac version crashes when trying to launch. Here are my Ogre.log and MyGUI.log No idea, is it possible to get a backtrace? Mac Lion 10.7.4 0.18. RC 2 openmw fail on launch with. Assertion failed: ((min.x <= max.x && min.y <= max.y && min.z <= max.z) && "The m...
by trikorder
19 Sep 2012, 16:32
Forum: Organisation and Planning
Topic: OpenMW 0.18.0
Replies: 138
Views: 64648

Re: OpenMW 0.18.0

some changes in cmake scripts broke automated release build on OS X. So no RCs at least before today's night. UPD: ok, it was easier than I thought. Fix on github, RCs here: https://dl.dropbox.com/u/28481/openmw/OpenMW-0.18.0-rc2.dmg Mac Lion 10.7.4 0.18. RC 2 openmw fail on launch with. Assertion ...
by trikorder
09 Aug 2012, 15:31
Forum: General Development
Topic: Mercantile
Replies: 5
Views: 6801

Re: Mercantile

It seems to me that it is not so obvious to fix the "Mercantile" skill if you want to keep everything else as in mw for openmw 1.0. BTB sais this on the commentary to MCP Mercantile Fix As I explained in my commentary for HotFusion's Economy Adjuster mod, the infamous "mercantile bug&...
by trikorder
07 Aug 2012, 12:07
Forum: Off Topic
Topic: Curiosity Rover
Replies: 6
Views: 3367

Re: Curiosity Rover

http://www.nasa.gov/mission_pages/msl/n ... 0806b.html
NASA's Mars Reconnaissance orbiter captured the Curiosity rover still connected to its 51-foot-wide (almost 16 meter) parachute as it descended towards its landing site at Gale Crater.
by trikorder
02 Jul 2012, 11:42
Forum: Organisation and Planning
Topic: OpenMW 0.16.0
Replies: 126
Views: 66075

Re: OpenMW 0.16.0

raevol wrote:The release post is showing up for me in Firefox where I posted it (I am logged out now) but not in Chromium or on my phone... any ideas why?
For me it show up on Chromium, maybe is some cacheing issue did you reaload several times the page?
by trikorder
23 May 2012, 12:06
Forum: Organisation and Planning
Topic: OpenMW 0.15.0
Replies: 70
Views: 46091

Re: OpenMW 0.15.0

Useful feedback, thanks. [Water] shader = false in your settings.cfg file (which will disable multiple render targets), could you try that? Thanks Scrawl, you are correct as usual :), setting the shader to false in the water section solves the problem, in a way. I wonder if related but after doing ...
by trikorder
22 May 2012, 23:12
Forum: Organisation and Planning
Topic: OpenMW 0.15.0
Replies: 70
Views: 46091

Re: OpenMW 0.15.0

http://dl.dropbox.com/u/28481/openmw/OpenMW-0.15.0-rc1.dmg OS X build. Anyone on mac test please! Here is a quick test report it was a pm to corristo but I put it here as well: Here is my test report: Things advanced a lot GUI-wise cool 8-) I have made some screenshots you can find them here: https...
by trikorder
18 Apr 2012, 22:25
Forum: Support
Topic: Mac build crashes
Replies: 38
Views: 16241

Re: Mac build crashes

I have also a crash with the 0.14 mac release on snow leopard but I have no problem with the launcher but entering on water or coc "Seyda Neen" and/or moving out from water chrashes with: ERROR: OGRE EXCEPTION(5:ItemIdentityException): Referencing non-existent compositor texture in Composi...
by trikorder
29 Mar 2012, 07:32
Forum: Organisation and Planning
Topic: OpenMW 0.13.0
Replies: 209
Views: 81820

Re: OpenMW 0.13.0

Hi Guys, I have quickly tested the osx 0.13 version made by corristo on snow leopard There is environment sounds however I did not hear the stilt rider howl pick up sounds seems to work, there is sky and sun, dialogues and quest and journal seems to work. night sky, moons I did not tested, so more t...