Search found 6 matches
- 08 Jan 2023, 22:50
- Forum: General Development
- Topic: .ess Importer
- Replies: 60
- Views: 63755
Re: .ess Importer
Ayy, thank you!
- 08 Jan 2023, 18:28
- Forum: General Development
- Topic: .ess Importer
- Replies: 60
- Views: 63755
Re: .ess Importer
Thanks to AnyOldName3 for linking me this documentation of the .ess format via discord, which wasn't previously linked in this thread and seems more detailed than the format documentation in this thread's first post, this will probably be a valuable resource to figure out some of the more obscure qu...
- 06 Jan 2023, 17:52
- Forum: General Development
- Topic: .ess Importer
- Replies: 60
- Views: 63755
Re: .ess Importer
I think rewriting the converter in rust would be more trouble than it's worth tbh, especially considering how much work the tool reuses from the rest of the codebase that would then have to be reimplemented. Unless good interop tools exist for rust/C++, I think the best course of action is still to ...
- 06 Jan 2023, 03:30
- Forum: General Development
- Topic: .ess Importer
- Replies: 60
- Views: 63755
Re: .ess Importer
Ahh, that simplifies things a lot then, and most of the work is already done! Just gotta find where the journal entries are stored and write them there I suppose
- 06 Jan 2023, 00:42
- Forum: General Development
- Topic: .ess Importer
- Replies: 60
- Views: 63755
Re: .ess Importer
Nice, just wanted to make sure I had yall's blessing before taking over someone else's work is all ^^ Since it seemed like a relatively easy first step, I went ahead and looked at how the journal is structured. Calling its format HTML though is a bit, uh, generous. I did make a very rudimentary pars...
- 05 Jan 2023, 02:07
- Forum: General Development
- Topic: .ess Importer
- Replies: 60
- Views: 63755
Re: .ess Importer
Hello all! I was gifted morrowind this christmas by a friend and started a save file on the steam version before finding there's a much better version of the game available here. I figured there'd be a way to load save files from the og game, but to my unfortunate surprise I found an incomplete tool...