We are very close to the release of OpenMW 0.14.0; it may even happen today. March and April were huge leaps forward for the OpenMW project with new releases and big features rapidly debuting.
0.15.0 development news
zini is working on underlying engine preparations.
jhooks1 is integrating some of Chris’s concepts into the old animations system (since properly inserting nif animations into ogre3d does not want to work).
Scrawl is continuing work on the tooltips, and plenty of widgets are already working nicely.
You can now select an item in the inventory window now thanks to gus, and you can also drag items as well. This is great progress towards a functional inventory GUI.