You can expect the release of 0.13.0 in the near future. An impressive feat as 0.12.0 was released less than a month ago. All development for 0.13.0 finished last week and what remains is packaging, testing, and bug fixing.
Our team member, WeirdSexy, has made a wonderful demonstration video for 0.13.0.
We’ve picked up another language: Dutch!
gus finished dialogue tasks allowing us to get 0.13.0 released so soon. Yeah buddy!
Our wonderful packagers (K1ll and brotherbrick for linux, ace for windows, corristo for mac) are currently packing up neatly all the improvements into downloadable form for you.
Kromgart, sort of OpenMW’s masked hero, who has helped us by solving bugs hasn’t shown up on irc or spoken a single word on the forum all week
Zini completed his work on containers.
scrawl migrated OpenMW to MyGUI version 3.2. There have been large changes in MyGUI and one such change allowed scrawl to get the player arrow on the minimap working. Check it out http://dl.dropbox.com/u/2899105/mini.jpg.
pvdk added a new font for the gui. Morrowind’s original pixel font is still not really usable. If you come to our site often, you’ll notice we changed our front page to the new font as well. It looks very good in game with a great variety of glyphs for all the languages. Our team members especially love the capital Q.
Chris continues on the large sound rewrite. He is VERY effective and is making some great progress.
Jhooks1 made good progress on the physics (but we can’t guarantee when it will be finished).
This is how it looks my rss reader:
Mwrender all the time. At last the end of this task is near. Than animations + journal and 0.12.0 is coming. It’s safe to say that 0.12.0 will have this two major features.
It supposed to be GUI time but It won’t. Maybe it’s a fault of poor documentation of mygui, maybe lack of support, maybe We done wrong choosing it but it’s not a time to look backward.
It’s time to look forward!
I hope that 0.12.0 will come soon so I won’t have to write about mwrender all the time. 😉