OpenMW 0.14.0 released! 2012-04-30 - raevol

The OpenMW team is proud to announce the release of version 0.14.0! This release precedes Morrowind’s 10th Anniversary by 2 days! Release packages for Ubuntu are now available via our Launchpad PPA. Release packages for other platforms are available on our Download page. This release brings many notable features, including terrain and water rendering! A video highlighting many of the new changes in this release made by our very own WeirdSexy can be found here.

Please note:

Changelog:

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The Week in Review 2012-04-29 - OlderTroll

We are very close to the release of OpenMW 0.14.0; it may even happen today. March and April were huge leaps forward for the OpenMW project with new releases and big features rapidly debuting.

0.15.0 development news

zini is working on underlying engine preparations.

jhooks1 is integrating some of Chris’s concepts into the old animations system (since properly inserting nif animations into ogre3d does not want to work).

Scrawl is continuing work on the tooltips, and plenty of widgets are already working nicely.

You can now select an item in the inventory window now thanks to gus, and you can also drag items as well. This is great progress towards a functional inventory GUI.

Progress… 2012-04-16 - ap0

Differences between openmw 0.11 and openmw 0.14.

Openmw 0.11

Openmw 0.14

 

Pretty obvious, isn’t it ?