I want to join
Posted: 01 Apr 2012, 11:58
Hello everybody, I am Mark, the guy behind the Crystal Scrolls project, another attempt to write an Open Source Morrowind engine. As you may have already heard, I want to join your project.
Why? Simple. I do want to see one of the various Morrowind projects succeed, and OpenMW hat made the best progress so far. Sharing code, ideas and more between our engines should accelerate the process. Well, admittedly, this is the idea behind Open Source software per se, but actually having written/understanding the code one is trying to port is always a great asset.
I have enough experience with the file formats involved to hate them to some extent, mainly since some custom NIFs keep breaking stuff that works with regular NIF files. I have recently implemented code for supporting multiple plugins and data merging, including a more intelligent terrain merging, so that less compatibility plugins are required. References are also there, even though not all data is interpreted yet. Enough talking, I have just (finally) found the time to do a video:
http://www.youtube.com/watch?v=q1zcEo0v2BI
First, I'll have to get your source code and manage to build it so I can actually start doing anything (which is something I wanted to do anyway at some time). I am also going to have a look at your list of open tasks and find something to do. I hope I'll have everything set up until next weekend, but if you already have some suggestions or questions, go ahead - that's what a forum is for .
Why? Simple. I do want to see one of the various Morrowind projects succeed, and OpenMW hat made the best progress so far. Sharing code, ideas and more between our engines should accelerate the process. Well, admittedly, this is the idea behind Open Source software per se, but actually having written/understanding the code one is trying to port is always a great asset.
I have enough experience with the file formats involved to hate them to some extent, mainly since some custom NIFs keep breaking stuff that works with regular NIF files. I have recently implemented code for supporting multiple plugins and data merging, including a more intelligent terrain merging, so that less compatibility plugins are required. References are also there, even though not all data is interpreted yet. Enough talking, I have just (finally) found the time to do a video:
http://www.youtube.com/watch?v=q1zcEo0v2BI
First, I'll have to get your source code and manage to build it so I can actually start doing anything (which is something I wanted to do anyway at some time). I am also going to have a look at your list of open tasks and find something to do. I hope I'll have everything set up until next weekend, but if you already have some suggestions or questions, go ahead - that's what a forum is for .