We have new magic effects. Those are related to the AI: calm, frenzy, rally, turn undead, demoralize as well as those related to attributes (damage, drain, restore) as well as paralyze, water walking, desintegrate, mark, recall, interventions. WOW. Because It was a while since the last internet mem on the OpenMW, here is the one:
All thanks to scrawl. In addition to this, He also just started to implement diseases.
And preparations for the 0.28.0 are on! It will be realesed this month and it will be the biggest OpenMW version ever. It will include spellcasting, combat AI and other long awaited features. You will be impressed.
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