The OpenMW team is proud to announce the release of version 0.27.0! Grab it from our Downloads Page for all operating systems. This release brings the first official release of OpenCS, the OpenMW team’s efforts to bring an open source solution for editing content for OpenMW. OpenCS is in an early Alpha state, please take that into consideration when testing! See the full notes below.
Check out the release video by the indomitable WeirdSexy:
Known Issues:
PLEASE NOTE! There have been changes to the OpenMW config files. The game will not run with old configurations, but your configuration can be updated by simply running the Launcher. If you normally run OpenMW directly from the executable, please re-run the Launcher once to update.
Extreme shaking may occur during cell transitions for some users (enable anti-aliasing as a possible workaround)
Changelog:
Implemented Acrobatics
Implemented God Mode
Implemented torch extinguishing
Implemented breath meter color change when it is running low
Fixed polish language version of Morrowind crashing OpenMW
Fixed decimal numbers not displaying correctly in the UI
Fixed camera not lowering while sneaking
Fixed ambient sounds playing while the game is paused
Fixed being able to enter third person view with the mousewheel when it should be disabled
Fixed some CDs not working correctly with Unshield installer
Fixed a script instruction to allow the Quick Character Creation plugin to work
Fixed fatigue not regenerating when jumping
Fixed Laire dieing inexplicably in Beshara
Merged the –master and –plugin switches
OpenCS: Implemented a start dialogue
OpenCS: Implemented handling file paths so that files are saved only to the local data cirectory, and only with OpenMW extensions: omwgame/omwaddon
OpenCS: Implemented Saving
OpenCS: Implemented new ESX selector
OpenCS: Implemented enforcing single-instance mode since multiple projects can be open
OpenCS: Implemented record filtering
OpenCS: Implemented default record filters
OpenCS: Proper compiler configuration (currently used only for syntax highlighting)