The OpenMW team is proud to announce the release of version 0.17.0! Release packages for Ubuntu are now available via our Launchpad PPA. Release packages for other platforms are available on our Download page. This version introduces a new player control system, potion usage, a Main Menu, and a multitude of fixes and improvements.
Check out our release video by WeirdSexy:
Activating a bed can lock up the game
There is a minor memory leak that will be fixed in 0.18.0
Fixes for physics shapes and dark textures
Fix for character normals
Fix for laggy input on OS X
Added support for objects crossing cell borders
Re-implemented dropping items
Implemented a Main Menu
Implemented Camera Modes and proper Player control
OpenMW is an attempt to reimplement the popular role playing game Morrowind. It aims to be a fully playable, open source implementation of the game. You must own Morrowind to use OpenMW. You can watch short video-faq or read detailed information on our FAQ page. OpenMW is an attempt to remake the Morrowind - brilliant role playing game. We're trying to remade Morrowind using open source tools and libraries. You won't need any Morrowind patches, because OpenMW will fix most common Morrowind engine bugs. It's worth to mention that OpenMW is open source Morrowind engine remake which allow much greater modability: change game rules, create new spell effects, etc. through scripting. With OpenMW you will be able to run Morrowind overhaul mods, texture replacers and much more like with original engine.