Vision talk
Posted: 24 Feb 2018, 06:33
I had a private message conversation that I really think should be public, so I'm redirecting it here. There was the question of what kind of vision I have for the Example Suite and how we might match the high expectations people have in light of having Morrowind as a comparison. I do not think that we should even try to replicate Morrowind, as we will inevitably fail in comparison to the nostalgia of the original game and the decades of effort put into some mods that already extend Morrowind. We can't just have some generic world and expect people to be impressed.
I imagined a low-dark-fantasy sort of world. Have you ever seen Army of Darkness movie? Played Soul Reaver? Read Berserk? Maybe a subtle lovecraft theme added in there.
The first location is inspired by Army of Darkness with the addition of a small village outside. https://www.youtube.com/watch?v=JhKkB7HjhW4 My plan for it was for the player to arrive and go through a lovecraftian storyline to discover that most of the habitants have come under the influence of a cult that worships an Elder God-like who wants to transform mankind into some sort of undead abominations, similar to Deadites from Evil Dead. https://3.bp.blogspot.com/-jdM34uGNcs4/ ... s%2B17.jpg
In this sense, I basically want to play out one of those black n white Lovecraftian movies in video game form. This is not to say I want to copy Lovecraft lore 1 to 1 (I actually know little about it), but more along the lines of wanting to create our own flavor of the situation. https://www.youtube.com/watch?v=pd5gWGfnK5M
Additionally, I want to take inspiration from a game called Darkwood for how I'd level design the Deadwood surrounding the fort and village. https://ic.pics.livejournal.com/slokero ... iginal.jpg I'll explain further if there is interest on working on it, though you can get the best idea if you should decide to try playing it.
In regards to the theme of Deadwood, I kind of want to give it the cursed feeling of Berserk, where evil spirits are out to get you if you dare stray from the path. One of the best memories I have reading the manga was evil spirits being drawn towards Guts in a forest and manifesting as skeletons to take him down. http://i10.mangapanda.com/berserk/1/berserk-1555448.jpg This is eerily similar to how Army of Darkness handled skeletons, excuse the funny music. https://www.youtube.com/watch?v=ewJ-Zdbt5BA
I imagined a low-dark-fantasy sort of world. Have you ever seen Army of Darkness movie? Played Soul Reaver? Read Berserk? Maybe a subtle lovecraft theme added in there.
The first location is inspired by Army of Darkness with the addition of a small village outside. https://www.youtube.com/watch?v=JhKkB7HjhW4 My plan for it was for the player to arrive and go through a lovecraftian storyline to discover that most of the habitants have come under the influence of a cult that worships an Elder God-like who wants to transform mankind into some sort of undead abominations, similar to Deadites from Evil Dead. https://3.bp.blogspot.com/-jdM34uGNcs4/ ... s%2B17.jpg
In this sense, I basically want to play out one of those black n white Lovecraftian movies in video game form. This is not to say I want to copy Lovecraft lore 1 to 1 (I actually know little about it), but more along the lines of wanting to create our own flavor of the situation. https://www.youtube.com/watch?v=pd5gWGfnK5M
Additionally, I want to take inspiration from a game called Darkwood for how I'd level design the Deadwood surrounding the fort and village. https://ic.pics.livejournal.com/slokero ... iginal.jpg I'll explain further if there is interest on working on it, though you can get the best idea if you should decide to try playing it.
In regards to the theme of Deadwood, I kind of want to give it the cursed feeling of Berserk, where evil spirits are out to get you if you dare stray from the path. One of the best memories I have reading the manga was evil spirits being drawn towards Guts in a forest and manifesting as skeletons to take him down. http://i10.mangapanda.com/berserk/1/berserk-1555448.jpg This is eerily similar to how Army of Darkness handled skeletons, excuse the funny music. https://www.youtube.com/watch?v=ewJ-Zdbt5BA